In Max 2016, if I isolated an object, any object, obviously any x-ref scene was not visible. But if I went to the x-ref scene dialogue, I would just untick the Display Option 'visible' to off, then tick it back on again, and the xref scene would be visible in the isolated space.
Now I am 2017, this doesn't work. In fact I cannot get the xref to display in isolation at all. Even when an object it is bound to is isolated, it still doesn't follow it into the isolated space. Even if I completely renew the path from the ... box at the bottom of the dialog.
I didn't realise how much I used and valued the ability to switch an x-ref on and off in isolation until it didn't work.
Is there some setting I can use to make it display?
Solved! Go to Solution.
Solved by Alfred.DeFlaminis. Go to Solution.
Hello @PaulBagnall8675,
I wanted to touch base with you here. I know that Jon Bell has also been working this issue from the other side of tech support, and I wanted to follow up in this thread in the case that you weren't receiving his emails due to spam filters or anything. The following is quoted from his email and is related to your issue.
I realize this is a bit of a downer for your workflow. A workaround might be to also xref the scene in as objects and then simply removing them at the end before rendering, but I do realize that's not the greatest of workflows. Please let me know if you have any questions.
Best Regards,
Alfred (AJ) DeFlaminis
3ds Max Technical Support Specialist
Autodesk Here to Help | View Max Tips/Tricks | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Change Display Drivers in Max | Feature Request Board | Installation and Licensing Forum | 3ds Max Certified Hardware | Network Rendering Troubleshooting Guide
Please, Please, Please fix this........ It is not a "feature" it is a consequence.
We use this function all the whilst aligning objects in large complicated scenes. There is no practical workaround just a lot of wasted time and frustration.
"This should be a minor issue, as the user shouldn’t really be changing the Visibility state of XRefs while in Isolate mode."This should be a minor issue, as the user shouldn’t really be changing the Visibility state of XRefs while in Isolate mode."
Why should we not be doing this it was a great way to interact with xrefs. You cant make assumption on peoples workflows.!!!!!!!!!!!! Sort it out
And don't mark something as solved when it clearly isn't you have just passed the buck
Hello @greg.steel,
I am always happy to help people but I need you to understand I am not in charge of development. This issue is logged in the tracker and development is aware of it. I know that venting helps sometimes but you're venting at the wrong person. I'm the guy trying to help.
Maybe you can help me understand your workflow a bit better. You are aligning objects in isolate mode and you need to hide the XRef visibility in the XRef manager as part of your process? Seems odd to me, maybe I can help you find a better way.
Best Regards,
Alfred (AJ) DeFlaminis
3ds Max Technical Support Specialist
Autodesk Here to Help | View Max Tips/Tricks | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Change Display Drivers in Max | Feature Request Board | Installation and Licensing Forum | 3ds Max Certified Hardware | Network Rendering Troubleshooting Guide
This is rediculous. This is needed as much as the ability to turn Xrefs on and off. You try aligning and scaling an xref bound to a point helper in a complex scene. Come on really! fix this
Hello @abstract.realities,
Right now this is working as intended based on notes I've seen in the tracker. If you want to be able to control XRef Scene visibility in Isolate mode, use XRef objects or submit a Feature Request. This won't be 'fixed' because it's not considered a bug so we need to take a different avenue if you want this addressed by submitting the Feature Request. If you do submit one, please post the link here so others can easily vote on it. I'll be your first vote.
Best Regards,
Alfred (AJ) DeFlaminis
3ds Max Technical Support Specialist
Autodesk Here to Help | View Max Tips/Tricks | My Screencasts | Autodesk Virtual Agent | How To Reset User Settings | Change Display Drivers in Max | Feature Request Board | Installation and Licensing Forum | 3ds Max Certified Hardware | Network Rendering Troubleshooting Guide
HI all,
Just adding my 2 cents:
I struggled with xreffed objects not showing up in my scene a lot.
I googled a lot, to no avail, until the second day I remembered that I have xreffed an object with vray material assigned to it, while my renderer was mental ray.
So it is just one other thing to remember to check before xreffing and expecting the result to show up in your renders.:)