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What is the point of the texturemap custom attribute?

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08-08-2018
07:36 AM
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Ive applied an attribute holder to an object and added the texturemap custom attribute. I cant figure out what the point of it is as you cant wire it up to the diffuse slot of a texture any way that i can find and theres literally no documentation on it. Can anyone show me how to assign a diffuse texture via the custom attributes modifier?