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Using Substitute modifier results in a suddenly massive mesh
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Hi,
I'm having trouble when trying to use the Substitute modifier to swap one 3D person for another.
When I switch them over the mesh is substituted in the right place but is always 100x too big. If I substitute the models in the opposite order the resulting mesh is always 100x too small. Why is this? Is it a bug or something to do with my models?
Please help me out guys.
Thanks
-Will