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I have two skeletons (Skeleton A and Skeleton B), they are very similar. My mesh has a skin with weights painted for Skeleton B. I want to reassign my mesh to use Skeleton A instead of Skeleton B but copy over the same weights. Skeleton B is actually a subset of Skeleton A.
I want to do this so that I can delete Skeleton B because I won't need it anymore. Are there any quick solutions?
Thank you!
Solved! Go to Solution.