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Transparent reflective floor
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Hello,
I used Max years ago as an exhibit designer. Back then, I was able to make a transparent material with nothing but raytrace reflections to achieve a floating reflection on the "floor" where my design would sit. My plane was completely invisible and only the reflections of my exhibit would render. (I am attaching a jpg for clarity on what I'm describing.) Now, with materials being real world based, I can't seem to achieve this same look. The floor wants to reflect the lights and the background, and I can't make it invisible while still having the reflections render. Is there a way I can do this in 2024? I am using the Arnold render engine. Thank you