Textures displaying incorrectly

Textures displaying incorrectly

Anonymous
Not applicable
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Message 1 of 3

Textures displaying incorrectly

Anonymous
Not applicable

I'm trying to texture this model by dragging the textures onto the model but when I do they look wrong. The first image

is what it looks like imported, the second image is what it looks like when I texture it, the third image is what its

supposed to look like how do I fix this?

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Message 2 of 3

CAMedeck
Advisor
Advisor

Can you explain what is "wrong" with the textures?  Your viewport will not display exactly what would render out, and the game cover is showing a final, post-processed image.

Chris Medeck
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Message 3 of 3

Anonymous
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The actual textures aren't aligning with the model for example shield in the 3rd image looks like this in the viewport

dannymcboss101_0-1614185244218.png

I'm trying to import this model into a game so how it looks in the viewport is how it looks in the game

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