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I am developing a 3d library that will be replicated to various company servers throughout the country. I have a folder (with subfolders) for different model categories, and I also have a folder (with subfolders) for any texture maps being referenced by those models.
What I would like to do is set the paths of the textures to be relative to the model location. This way, the texture maps will be found by anyone opening the models, regardless of their server name or location. For instance, my absolute path is \\servername\3DSMAX\Models\Vehicles for the model, and the associated bitmaps would be in \\servername\3DSMAX\Textures\Vehicles. I would like to have the map path be something like \\..\..\Textures\Vehicles, where it starts looking from the model's current location.
Changing the Project Folder is not an option. Is there some way to path the textures relative to the current model location?
Thanks.
Chris Medeck
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