Select From Scene dialog not respecting current selection in 3DS Max 2019
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Our studio just upgraded to Max 2019 (from 2015), and I've noticed a very broken (IMHO) behavior wherein opening the Select By Scene dialog does not keep the current object selection. I don't know if I'm missing an option setting somewhere, but this seems like a big deal to me. I'm always using this dialog to modify my current object selection, either by adding or removing objects from the current selection. If the dialog comes up with nothing selected, then I can't manage my selection without constantly creating saved selection sets EVERY time I want to open the Select By Scene dialog. Is this a recent break to the workflow?
Ray
Your post subject line has been edited by @hagen.deloss: Select From Scene dialog not respecting current selection