Select by inside object?

Select by inside object?

remainz
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Select by inside object?

remainz
Advocate
Advocate
Is there a why, with or without maxscript, to select objects that are inside other objects? I need to remove and hide or delete hundreds of planes from inside the bodies of many renderable splines . I can of course convert the splines to mesh if it helps. So I cannot use the bounding box or global position as they are too impresice. thanks
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