ha! so here's what i did originally... downloaded the turbosquid model, opened the max scene, saved as a new file with new name. then started grabbing materials and changing to my render engine materials. ok, so this new file is where i suddenly noticed that there were no objects visible in sort by layer view. ok, this is still the file where somehow i figured it out and was able to get copies of the objects on a new layer - without using the script.
ok, my post still stands above - i was working in the original file this morning and could not see the objects, but then suddenly could...
ok now, i opened up my new file (from the 1st paragraph above) and sure enough, the new "layer 1" had my objects all with the new names i gave them from several days ago. HOWEVER, the layer 0 (default) did not show any objects - remember, this file was created via save as from the original. so, now i just tried that script in the other thread - i had to open maxscript listener > select my objects > paste the text > select the text so that it was highlighted > move cursor to the end and then hit enter on the keypad and it worked! created a Layer002 and moved the original objects into that layer.
layer = LayerManager.newLayer()
for n in (selection as array) do layer.addnode n
before this, i kept getting errors, but alfred it was your description of highlighting/selecting the text in maxscript listener and using the enter key on the keypad that prevented the errors and solved the issue.
thanks!
3ds Max all versions past and present | GPU Rendering on 2 machines | Standard, MentalRay, MentalRay IRAY, IRAY+, VRAY, Arnold