Ryzen 9950X3D: Thread #17 Not Used When 3ds Max 2025–2026 is Open
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Hi there,
One week ago I switched from a Ryzen 9950X to a Ryzen 9950X3D, and I noticed an issue related to CPU thread usage in 3ds Max 2026.
When I start a render in V-Ray, Corona, or Arnold, one logical CPU thread (out of 32 total) is not being used — it is always thread #17.
Additionally, while 3ds Max 2026 is open, external benchmarks such as Corona Benchmark 1.3 or Corona Benchmark 10 also do not use thread #17. As soon as I close 3ds Max, all 32 threads are used normally again.
Important observations:
In 3ds Max 2023, everything works correctly — all 32 threads are fully utilized
The issue appears only in 3ds Max 2026
The missing thread is always the same (thread 17)
What I have already tried:
Setting CPU affinity via Task Manager and Process Lasso
Different BIOS versions and BIOS settings (including default)
Clean Windows installation
Latest chipset drivers and GPU drivers
None of these steps resolved the issue.
This looks like a CPU affinity / thread scheduling regression introduced in 3ds Max 2026, possibly related to changes in the internal thread manager or CPU pinning logic.
If anyone has experienced a similar issue or has a workaround, I would really appreciate your help.
Best regards,
