Hi, that's distressing to hear. I am looking forward to using the new Retopology features. I've not gotten around to testing them yet. I have them on my lower powered home pc, but not my work pc yet. I still use the old third party populate terrain plug-in, which although works, I have to be very careful on the size of the area it is being used on, and the size of the divisions requested from the plug-in... or else it just freezes up the system.
Could you please explain what size area you are retopologising, and perhaps your system specs, software versions.
This might help others join in, who have actually used it sucessfully, to perhaps say their tips and tricks.
I've been looking at a lot of tutorials about it recently, and I think this one seems to be the most in-depth so far:
It seems there are a lot of options available, and prerequsits that need to be performed even before the routine.
Where is your initial surface data coming from, an external software title or existing Max topology?
Regards,
Darawork
AutoDesk User
Windows 11, 3DS Max 2026, Revit 2026, AutoCad 2026, Dell Precision 7875 nVidia - Quadro RTX4000 ATA - AMD Ryzen Threadripper PRO 7965WX 24-Cores - 128GB RAM