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I am having in issue with 3dsMax 2017. When I render a bitmap image the image is washed out. looks like it has been overexposed with a black and whit look. The image in the viewport looks fine. Also If there is not material on the object or if I put a material from the material library on the object it look fine. It only happens to bitmap images. I have included a picture. the image in on the plane is a bitmap image the cylinder has a material from the material library, and the chess piece has nothing on it. It is 3dmax 2017. I am a teacher and all the computes in my lab are doing the same thing. I could use some help in figuring out what's going on. I have not been able to find any information on this happening on other computers.
Windows 10 Enterprise Intel Cor i7-6700 @3.40GHz
16GB Ram 64 bit 1 Terabyte hard drive
Solved! Go to Solution.