Hello guys, I'm a new in Max. I've encountered an issue regarding the animation curves in keyframes.
As everyone knows, in the Motion → Parameters → Key Info (Advanced) window, there are two editable values related to animation easing.
As shown in my screenshot, I checked the official documentation and found that the bottom row represents the tangent length of the keyframe.
However, what confuses me is the top row. I feel like it should represent some kind of slope, but I'm not entirely sure.

When you manipulate the Bézier curve in the Curve Editor, this value changes accordingly.
The key point is that I want to understand how it is calculated. If you're familiar with Bézier curves, you know that they have two control points.
If this value truly represents the slope, then its calculation should be:
(Control Pointy−Start Pointy)/ Δx
However, I'm not entirely sure if that's how it works.
Then the slope in the image should be either -1 or 1, depending on the direction.
But in the Key Info window, it shows 0.235 instead.
Can someone help explain why this is the case?

