Thanks for the video link. Sadly, this is a (rather poor) tutorial for doing exactly what I said I wasn't keen on doing - which is replacing all the materials in the scene, and then ripping out and replacing the lighting with a skylight, (and resetting the ambient lighting).
I was rather hoping that one of the new renderers would have allowed me to do a quick ambient occlusion pass without all of the rigamarole shown in the tutorial. Mental Ray was great for that.
I could download and install the Mental Ray plugin, but it looks like it only allows for single-frame renders, and I want to an AO pass for a series of 90 frame animations.
Using Quicksilver with self-illuminating materials doesn't strike me as being an easier than using the scanline renderer - plus I get nicer shadows from the latter.
From the replies here, it looks like I'm simply out of luck, so what I will do is create a duplicate of my .max files and using the scanline renderer with a skylight.
I just liked the convenience of being able to include an ambient occlusion pass as a render add-on. I'll miss that.
Thanks everyone for your responses.