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Hello! Does anyone know an easy way to make UVs faces all square as attached?
Solved! Go to Solution.
Hello! Does anyone know an easy way to make UVs faces all square as attached?
Solved! Go to Solution.
Hello @y_kubodera ,
Your attachment is missing, but the UV's will match the geometry so the geometry would need to be quadrified for the uv's to be as well.
Best Regards,
Thanks for replying. Sorry for the attachment. On my side it shows as attached. Try attaching it again.
My geometry is quadrified. If you can check to see I'd appreciate it.
Yoshi
Hmm, I guess it's my browser. I see it when I do a direct download. Check out the tools under Quick Transform. The align tools have a 2nd option which if you select all the edges that are parallel will align them all at once based on each loops center point. Should do the trick in a few clicks.
Best Regards,
Thank you for a quick response. I didn't know about 2nd option. It does what I want.
I suppose there's no easier way, selecting all parallel edges is a little tedious. 😂
Best
Hello @y_kubodera ,
It's 4 clicks per direction: Click 1 edge, then hit ring ,then hit loop. Then align and do it for the other direction. Easy!
Best Regards,
Straighten Selection tool - 1 click.
It's true, but it'll most likely stretch the UV's a bit in areas. If you relax them first then do the 4 clicks above it'll be more parameterized.
Best Regards,
Sorry I was out of commission for the last few days.
Thanks Domo.Spaji. Yes like Diffuse 3d says Straighten tool stretches faces in a nonsensical way.
Thanks Diffuse 3d I didn't think of that.
Thanks both, great help!
Yoshi
@y_kubodera wrote:Straighten tool stretches faces in a nonsensical way.
That's something computers can not do.
Not even with programs with AI in name/description.
Continuing pressing Straighten would relax the mesh to maximum and from that we could scale it on U or W to desired ratio.
Same thing you get with other mentioned methods.