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Problem with standard mode viewport in max 2017
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01-07-2017
03:12 AM
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Hi
In 3ds max 2017 sometimes when I'm working in standard mode and want to see maps in viewports, when I enable show map in viewport option, objects become hidden or wireframe while I'm still in standard mode. This problem just occurs sometimes and I must restart the PC several times to it shows correctly. In any other mode everything is OK but because of polycount and file size and maps counts it's very slow in them and in standard this problem doesn't allow me to edit UVs.
This is my rig:
3ds max 2017 sp3 + EP1
vray 3.40.4
windows 10 enterprise RS
intel xeon e5-2640
g-skill tridentx 32gb
asus geforce gtx 960 2GB
asus z10pe-d16 ws
corsair 128gb ssd
WD Blue 3tb
the image of viewport is attached ...
