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Problem of using particle effect as sword trail effect
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06-18-2018
06:21 AM
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I don't want to use scripts because I know none of them,
so that I used particle effect to make sword trail effect.
And, sorry for my BAD English.
This video shows the current situation in details.
I used SuperSpray, used meshed objects as the particles themselves.
Then well then,
the particles WON'T rotate with emitter's current rotation when created as I expected.
In other words, to acquire emitter's current rotation as particles' instancing rotation, is expected.
My brain went dry after 3 hours of suffering and searching but end up achieving nothing,
not Subframe Sampling>Emitter Rotation, not spinning, not nearly every options I've tried.
What do I supposed to do?