per object variation, advanced wood

mda2249
Enthusiast
Enthusiast

per object variation, advanced wood

mda2249
Enthusiast
Enthusiast

am not familiar with node based rendering, but after learing a bit about advanced wood i'm looking for how to vary each objects (wood grain) that uses the same wood material.

it says here that it is possible:

mda2249_0-1672099931567.png

i'm just not sure how to do that. right now the two mating objects for my design have matching grains, which isn't correct. so incase above instructions weren't clear: how can I make these two objects mate, but not match grains?

 

mda2249_1-1672100035478.png

 

 

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CiroCardoso3v
Advisor
Advisor

You have now two UV randomizers that should do the work

CiroCardoso3v_0-1673510848164.png

 

Lead Enviroment Artist @Axis Studios

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