per object variation, advanced wood
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am not familiar with node based rendering, but after learing a bit about advanced wood i'm looking for how to vary each objects (wood grain) that uses the same wood material.
it says here that it is possible:
i'm just not sure how to do that. right now the two mating objects for my design have matching grains, which isn't correct. so incase above instructions weren't clear: how can I make these two objects mate, but not match grains?
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