object refuses to move with rig
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I created an object in 3Ds Max and now I want to skin it. I created animation layers for the rig to check the reaction of the bones. After editing envelopes in the skin modifier for a little bit longer, the skin doesn't want to react with the rig anymore. The bones of the rig are still showing in the object settings.
Closing and reopening doesn't solve it.
Is there a solution for this without deleting everything?
thanks for helping!
check out screenshot of rig with animation layer and object with skin modifier
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