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Nurbs Curve Not Visible in Viewport but Visible in Render

Nurbs Curve Not Visible in Viewport but Visible in Render

Anonymous
Not applicable
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Message 1 of 7

Nurbs Curve Not Visible in Viewport but Visible in Render

Anonymous
Not applicable

I'm having the same issue with 3Ds Max 2017. Why is it I can't see my "extruded" NURBS curve in the viewport but I can see it in the render? I have "enable in viewport" checked and "use viewport settings" also checked. I've tried all kinds of configurations (within my knowledge) but none has fixed this problem... Please, help me!

 

EDIT- Title slightly edited for clarity - Alfred

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Accepted solutions (1)
2,328 Views
6 Replies
Replies (6)
Message 2 of 7

Anonymous
Not applicable

Confirming that it's a Nitrous issue. It works with Legacy OpenGL at my end but, meh, can't you make it work with Nitrous?

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Message 3 of 7

Anonymous
Not applicable

hmm...mine just works...max 2017.1, win 7, didn't even have to Enable in viewport..

 

NURBS_Curves.jpg

 

 

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Message 4 of 7

Alfred.DeFlaminis
Alumni
Alumni

Hello @Anonymous and welcome to the community,

 

I have moved your post to a new thread so that I can help you with this issue. In some cases similar issues have differing resolutions so by moving this thread it increases the chances that other users will find the information helpful and that your solution can be marked. I have also edited the title slightly for more efficient searching. Thanks for your understanding.

 

Can you please let me know your current display driver mode (Nitrous 11, Open gl, etc.) and which graphics card you have in your system?  Thanks for doing that!

Best Regards,

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Message 5 of 7

Anonymous
Not applicable

Hi @Alfred.DeFlaminis, thank you very much for your response! However, I've decided to uninstall the software and stick with other tools I have, for a number of reasons including I'm not a professional 3D artist! In any case, I think I had the latest Nitrous version and my graphics card is a Radeon RX 460...

Thanks again for your attention!

Best regards,

Pedro

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Message 6 of 7

Alfred.DeFlaminis
Alumni
Alumni
Accepted solution

Thank you for the update @Anonymous.  I do wish you the best in whatever package you are working in, and thank you for the communication.  I looked at the certified hardware page and that card isn't listed, so I think this issue was due to an unsupported card.  I suppose it's academic at this point, but I did want to thank you for taking the time to confirm the model for me.  

 

Best Regards,

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Message 7 of 7

RobH2
Advisor
Advisor

I know this is kind of an old thread but I've had that issue in Max 2020. If you put a 'Shell' modifier on the Nurbs curve and set the inside and outside to '0.0' you'll be able to see and adjust the curve without changing to OpenGL. 

 

 


Rob Holmes

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