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Need help baking textures onto a PNG file (Diffuse map)
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I need help for baking the textures on my 3D model. It's a 2 million polygons model from sketchfab, but converted to 200'000 polygons with "ProOptimizer" modifier.
The model has all the colors and textures in the 3D viewport. It's just when I try to export the textures, it shows it can't find the diffuse map for some reasons.
Video of what I did:
https://streamable.com/s27xyt
Don't hesitate to ask me for the complete 3D model project (bought from Sketchfab), if you want to test it for yourself.
Thanks