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MTL OBJ values
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01-16-2015
11:49 AM
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Trying to achieve the following.
Export "d" value as "0" to .mtl when exporting to obj
WHILE also exporting a "map_d" value with a map "White_Tile"
With no bump map, the opacity roller directly sets the "d" value. With a bump map however, the opacity roller has no effect on the "d" value.
Is there a way to override this, or an exporter that would give greater control?
See attached settings and values.