Metal surface not looking real

Metal surface not looking real

bjoern.de-groote
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Metal surface not looking real

bjoern.de-groote
Explorer
Explorer

Hello i am using 3dsMax 22 and Vray . I started with arnold and i import step files ( inventor ) from various machines. Those machines have a brushed metal surface.  Everytime the surface don´t look real, mostly like a gray surface. 

I use an hdri environment. 

 

Now i tried something different, i placed a simple cylinder with the same shader in my scene. This looks much better and the brushed surface appears. So i think there is a problem by importing the cad files into 3ds? What i am doing wrong?

 

Picture - left side imported machine, right simple cylinder.

 

 

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oliver
Collaborator
Collaborator

Most likely your objects lack UVs. Try applying a UVW-Map-modifier and set it to an appropriate mode (Box or Cylinder).