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Look at the attached picture.
We have a perfectly flat object subdivided into bunch of unnecessary polygons on the left. Is there any way (script, modifier, plugin - anything) to clean it up so it becomes like an object on the right?
I need it because exported sketchup models look like a complete mess most of the time. Completely flat faces of a model are subdivided into thousands of unnecessary polygons.
Amazingly, Rhino 3d has a feature to clean it up. It merges all coplanar faces into one. Sketchup has a cleanup3 plugin that does the same thing. I did research and it looks like almighty 3ds max, with its 30 years of history, does not have anything of that kind. Please, prove me wrong.
Solved! Go to Solution.