Max2026 Pick attach glitch? Attaches multiple objects
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Hello,
Upgraded from 2023 to 26, so skipped 24 and 25.
In 26, I am having the same issue on two separate computers. Editable Poly Pick attach (so not attach from list) sometimes, not always, attaches multiple objects with a single click. There does not appear to be a clear way to set it up so that its does it every time, so very hard to replicate and it attaches some other random object in the scene, sometimes even 2 (so total of 3 objects get attached to the selected one with a single "pick" click)
This behaviour is the same whether I pick an object in viewport or in layer Scene explorer.
Does not happen at all when attaching from list.
When you undo the attach and repeat the exact same action, it happens the same way everytime until you break the chain and give in to use Attach from list. Happens in all of my max files, even the ones that I saved in 23.
What is going on with it? I've never had any issue of such sort in any other 3dsMax version I've worked with, and I'm dating back to 3dsMax 9.
