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Anyone else experienced this in 2018: I'm working on an editable poly, and after a bit, I can't select some of the vertices in the model. The problem is most evident trying to select single verts; it's like they aren't even there - no highlight, no cursor change, no ability to select. Not select & move, not select & scale, not even just select. A perhaps telling factor is if I zoom out some and drag a large rectangle selection, I do get a vertex selection. But I still can't always select an individual vertex. Seems to happen after about 30 minutes of modeling.
My scene scale is OK. Exporting to 2016 lets me edit with no issues found. I'm using the most recent stable version of graphics driver (nVidia Quadro).
Solved! Go to Solution.
