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Material Names do not import correctly
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Hello,
when importing an fbx that was exported using 3dsmax, the material names are not imported correctly, and instead a generic "Material #--" is assigned to the imported mesh. When importing the same FBX into a different Software (Substance Painter, Blender), the material name is imported correctly.
This also only happens when the fbx was exported from 3dsmax.
When exporting an fbx from blender, and then importing it in 3dsmax, the material name is displayed correctly in 3dsmax.
Same Issue in max 2021 and 2022.
I am not sure if i'm missing something simple here, but i have used max for years and i never before ran into this issue.
