MassFX error
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Hello, I need help who has come across this or will understand what the problem is. There is a chest and coins, I wanted to throw coins into the chest with the help of massfх, at first I wanted to see how the coins would fall at least on an ordinary plane. I assign coins to a dynamic rigid body, press simulation, and max writes PhysX Warning in the console: fail to create Rigidbody from node "object name", the slider goes along the timeline, but there are absolutely no movements. At first I thought it was about the coins themselves, I create a regular box a couple of pieces, I do the same and the same error in the PhysX console Warning: fail to create Rigidbody from node "Box * number *". I reset the scene, create boxes, assign a dynamic rig and now it works fine. And in my scene for some reason it does not work, the scene already has an island, water, ship, trees, textures, etc., in general, a completely built scene, which he does not like, I don’t understand.
I apologize in advance for the English language, this is a google translator. Please, help.