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Hi guys!
I have a simple question.
First I have to preface this and state that I am a programmer. I am not an artist of any kind. However, when I am making games I simply can not afford to hire an artist all the time so for anything basic I simply have to figure out how to do it on my own. I just wanted to say that because I will very likely end up asking questions that to any 3d artist would appear dumb or goofy. Code is my game, not art.
Basically what I am wondering is if it is possible to have two materials that are on the same object overlap one another.
What I am trying to do is make it so that I can paint on certain parts of an object but have the rest of that object be invisible. And honestly, I have no clue how to even approach something like this. I know that in game engines I can make individual materials invisible. But I would need to make the materials overlap. I hope I am making sense.
I have actually tried researching this but can not for the life of me figure out what this would be called if anything and have as such, found nothing.
Also, I am perfectly fine with using whatever method I need to in 3ds max or mudbox.
Any help would be greatly appreciated. Thank you.
Solved! Go to Solution.
