@Alfred.DeFlaminis wrote:
Thank you for the informative post @gandhics, that is interesting. I wonder if there are two families of 970's, I use a 970 at home with Win7 and no problems at all for me, but I know others are having them. Do you by any chance know the thread title that was coming from? I'd like to learn more if possible. Thank you very much for your time.
Best Regards,
The general Geforce 970 issue is in my eyes a non-issue for 3ds Max. The base problem with 970's is mainly gamer related issue (slight realtime performance drop when VRAM is filled up) , as this card's upper 512MB VRAM access ( from a total of 4GB ) is simply slower due to the hardware design than the bottom 3.5 GB. This MIGHT in rare scenarios causes a drop in viewport with Max too, as soon as your VRAM really fills up that much, and might play some role if you want to use GPU rendering, but i really doubt people will notice this in 3ds Max.
There might be general problems specific to those newer cards ( 9x0, 10x0 ) and/or windows 10 and Max 2017 though
For me Max 2017 has again proofed to be rock solid ( W7, 780GTX) over the course of last weeks EXTENSIVE geo editing sessions, and Max 2017 is my favorite Max up till now. With the limitation of snapping crashes with VTX snapping in edit poly subobject mode ( happened 3-4 times over the course of this week) and some issues with vertex painting that seem to occur
I hope they fix Max 2017 to nearly perfection, this might be a version the gets used a LONG time, considering Autodesk's general attitude and the increase of maintainance sub fees , ,
Josef WienerroitherSoftware Developer & 3d Artist Hybrid