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I need to export to FBX with UV3 and UV0 mapped channels, because i need UV1 and UV2 channels to be empty.
However if I export to FBX or save, channels change their "position" from UV3 to first empty channel (i.e. UV3 becames UV1-UV2...)
Is there the way to export to the channel I need?
So I assume this as intended behaviour of FBX file format, will try .obj
Question, why you need the UV1 and UV2 empty?
having a copy of UV0 in UV1 and UV2 to keep your UV3 can work? in case the next step you do with your .fbx replaces 1 and 2 for another data
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