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Hi all,
I am wondering if this thing is actually possible in 3ds max. Basically, I have two editable meshes representing the same object at two different times. They are exactly the same (same number of points etc.), just in different configurations. I am studying the transition from time 1 to time 2. I applied the Morpher modifier to represent the motion between the two states. What I am interested in is to display the vectors that represent the displacement of each single vertex of the mesh between the initial and the final state. Basically I am looking for a way to connect corresponding vertices with a segment. I know this concept as 'vector field', representing the motion of a set of points in time. I know that 3ds max features a 'vector field space warp' object but that is NOT what I am looking for. Do you know if it's doable/any possible solutions to this problem? Thanks a lot!!
Solved! Go to Solution.