How to create spline outline around mesh?
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Hi,
I have a road in 3DSMax 2019 that has come in from AutoCad. It started life as a 3D solid.
When I brought it into Max I Freeform conformed it to some terrain contours. Unfortunately, after the conform process it now has no thickness.
As you can see from the pictures attached, the mesh is not at all optimal for an Edit Poly extrusion process, it makes Max hang.
So now I want to outline the mesh with a new closed spline that I can extrude afterwards, into a nice low poly Quads surface.
How can I do this? See the second picture, Unwrap UVW makes a nice outline, that would be prefect if I could just keep the outline.
Any help?
Thanks 🙂
Non optimal road mesh
Nice outline from Unwrap UVW
Darawork
AutoDesk User
Windows 10/11, 3DS Max 2022/24, Revit 2022, AutoCad 2024, Dell Precision 5810/20, ASUS DIY, nVidia Quadro P5000/RTX 5000/GTX760