I need to animate a drill going through a rock face. I need the following animations done:
1. XYZ movement of the drill to the hole locations (complete)
2. Y axis rotation of the drill bit (complete)
3. Gradual subtraction of material (slow extrusion) through the rock face (incomplete)
4. Partical affects of debris leaving the drill hole (incomplete)
What is the best way to extrude a subtraction through editable polys? The boolean and bridge techniques aren't working for me.
PS. the rock face is a box with a noise modifier applied to it. it's not flat.