Having color problem in rendering using Vray
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Hello everyone, I am making a video in which a glass ball falls on the floor and breaks into thousands of pieces. In this project, I have used Rayfire to break the ball in pieces and then applied vray material to all. The problem is, when the ball is about to hit the ground it changes it color to somewhat black. This happens at frame no. 335 or maybe 336 and it lasts for a few frame and after the ball totally breaks the color becomes normal as it is supposed to be.
I am providing the URL to my project file folder in which 3Ds Max project folder, a image (which I used as a viewport and an environment map), A HDRI Map (which i used to have GI Reflection/Refraction) and a video telling how this scene supposed to be.
Please look into this project and help me to get rid of this problem.
URL - https://drive.google.com/open?id=0Bx55vNDvOW3yak9PSzM3eGV4bjA
Thank you.