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Giving exact value to rotate not working

Anonymous

Giving exact value to rotate not working

Anonymous
Not applicable

So this is an odd issue I am facing that when I put a value for rotate in any one for X,Y,Z all three values change and I am unable to get a fix value. For celerity in my current project rotation values of a bone are 10.118, 2.072, -26.247 I change X to 0 but on pressing enter values become 7.216, -0.585, -19.571. Same goes for all bones child to this bone but all other bones work fine.

Not the first time facing this issue and restart for 3ds Max doesn't help.

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CAMedeck
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Accepted solution

I don't know if this applies to Bone objects, but I know that any time I've encountered this issue it has been due to the object having a negative scale applied.  Resetting XForm usually fixed it.  Not sure how it can work with bones, though.

Chris Medeck
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