I get the same errors.
Test.obj - "Polygon index error"
Test1.obj - "Error in file: meshname = shapename"
I have successfully imported .obj files many times from posts on these forums, so the only conclusion is that the problems are being caused either directly by the other software (or the user of that software
😉 ) or by the .obj export routines (or options therein) in those packages.
Attached is a .obj created in Max 2009 - I'm guessing it will import perfectly.
17149_eEHZGeg8UmTpdYfalq0y.zip
Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).