Gamma Issue
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So, I created a scene that consists of a grid made out of a plane, which has a glow effect applied to it. In order for the glow to look decent, I go into the gamma/LUT settings and set the gamma to 1.0. No problems, right?
Well, not exactly. When viewing the newly rendered image in 3ds Max, it looks fine (as shown in the screenshot below). When I save the image as a JPG and set the "Override" field to 1.0, it still looks fine. When I save the image as a PNG, however, it appears that the gamma is too high (despite still having the "Override" field set to 1.0).
Does anyone know how to fix this? It seems to be a reoccurring issue, which is quite bothersome. Any help would be appreciated!
Screenshot:
JPG:
PNG (Actually a cropped screenshot of it, since the gamma, for some odd reason, seems to fix itself before uploading.):