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Freeform Shift Tool No Longer Respects Face Constraints (Max 2025/2026) possible regression bug
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Affected Versions: 3ds Max 2025(at a certain update it used to work correctly) and 2026
Description: The Freeform Shift tool ignores Face Constraints — verts no longer snap to the surface.
Steps to Reproduce:
Create a simple Editable Poly (e.g., a plane)
Enable Graphite Modeling Tools → Constraints → Face
Activate the Shift tool on vertices
They move freely, ignoring the constraint
Tested On: a desktop that had previous installations of Max. then tested on a Fresh Windows 11 laptop with no previous Max install; behavior persists.
Request: Please restore the classic behavior or provide tool-alternatives, as this breaks surface modeling workflows.