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finaltoon having trouble wirth orthogonal views - has nayone experienced this??
finaltoon having trouble wirth orthogonal views - has nayone experienced this??
I think I may have been able to do this in the past, but not now, I can't seem to get orthogonal projections - top, side, or even iso with ortho projection checked - to render in final toon...anyone know why? is there something i need to know about?
I've never been able to get good results with orthogonal renders with finalToon. I think it has to do with how they use the z-depth to calculate the lines (just a guess). The best I've been able to do is use a really, really long lens. But I'd ask on the Cebas site for workarounds.