FBX import- "leave as bones" or "convert as dummy"? What are those little white lines?
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I'm wondering if one should check "leave as bones"? When I do that, I import an object with large faceted "bones" that turn off when checking Display> Bones"
When I use the default "convert as dummy" I import an object with small geometric objects attached and many white lines (that go away when turning off Display>Helpers). What are those little white lines?
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