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11-21-2018
12:52 PM
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Hello!
Two problems here, actually.
1. I have this OBJ file that I exported. Its a helicopter made up of a layer for each of its major components. When I use BABYLON JS to load the file and create a mesh for each layer, multiple meshes are created for each of the layers. For example, after iterating through the file, I'll end up having 5-7 cockpits. How do I correct this?
2. Second problem is that every single mesh that is made from the layers all come up with a position of [0, 0, 0]. Visually, the helicopter looks fine, but when debugging... their coordinates are all the same. Is this a pivot point or something?
Thanks for the help,
Carlos
Solved! Go to Solution.