Exporting to OBJ creates multiples of the same layer

Exporting to OBJ creates multiples of the same layer

Anonymous
Not applicable
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Exporting to OBJ creates multiples of the same layer

Anonymous
Not applicable

Hello!

 

Two problems here, actually.

 

1.  I have this OBJ file that I exported.  Its a helicopter made up of a layer for each of its major components.  When I use BABYLON JS to load the file and create a mesh for each layer, multiple meshes are created for each of the layers.  For example, after iterating through the file, I'll end up having 5-7 cockpits.  How do I correct this?

 

2.  Second problem is that every single mesh that is made from the layers all come up with a position of [0, 0, 0].  Visually, the helicopter looks fine, but when debugging... their coordinates are all the same.  Is this a pivot point or something?  

 

Thanks for the help,

Carlos

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raiden_xavier
Autodesk Support
Autodesk Support

Hi @Anonymous

 

Hope you are enjoying your stay on the forums.

If you can PM me the scene or some screenshots I would be happy to have a look at it and see what the issue is?

 

Look forward to hearing from you.

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Message 3 of 3

Anonymous
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Accepted solution

I was able to figure out the pivot point problem.  the layer issue elludes me for the moment.  unfortunately i'm unable to send anything related to it.  I'm pretty sure its something I'm doing.  I'll try to re-export with different settings.  thank you.  i appreciate your response.

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