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Error with importing .glb file to 3DsMax
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Im trying to import a .glb file into max but i always get an error message or it does not do anything at all.
The file works fine in the Windows 3d viewer with animations and textures.
I´ve tried 3dsMax 2023 & 2024 (and Maya)
The internet says that Max and Maya natively work with .glb/.gltf so thats why im confused