Cannot find 'Shader Basic Parameters' rollout in Compact Material Editor

Cannot find 'Shader Basic Parameters' rollout in Compact Material Editor

mjanjuaMNQ5K
Explorer Explorer
2,676 Views
2 Replies
Message 1 of 3

Cannot find 'Shader Basic Parameters' rollout in Compact Material Editor

mjanjuaMNQ5K
Explorer
Explorer

Hey All!

 

I am a newbie currently following a video tutorial. The compact material editor window is different for me as compared to the video, as I cannot see the 'Shader Basic Parameters Setting' as well as the 'Blinn Basic Parameters'. To follow the guide, I need to access some settings under those rollout, but cannot figure where to find it. The video is using 3ds Max 2020 while I am using the 2022 version. Any help would be appreciated. Thanks!

 

 

0 Likes
Accepted solutions (1)
2,677 Views
2 Replies
Replies (2)
Message 2 of 3

mjanjuaMNQ5K
Explorer
Explorer
Accepted solution

Ah so I found the solution. The issue seems to be that newer versions of Max default to the Arnold Renderer and use Physical Material rather than Standard Material as a default. I found the Standard Material (Legacy) in the Material Browser window after right-clicking there and selecting 'Show Incompatible'.

Message 3 of 3

iannganga184
Community Visitor
Community Visitor

@mjanjuaMNQ5K  Thank you for that solution.

0 Likes