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blurry Model in Viewport

7 REPLIES 7
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Message 1 of 8
Anonymous
5006 Views, 7 Replies

blurry Model in Viewport

HELP PLEASE, I hope anyone has an idea to my problem. 

 

These are the details of my computer. Im using a HP omen desktop with 16 GB RAM, i7 Processor, graphic card: NVIDIA GTX 1080

I have installed 3D Max 2017. Now, after I import an AutoCad file as Entities to my 3D Max the lines become very pixelated. Even when extruding an entity they become completely burry in the perspective mode... 

 

thank you

7 REPLIES 7
Message 2 of 8
Alfred.DeFlaminis
in reply to: Anonymous

Hello @Anonymous and welcome to the community,

 

The blurriness is a new one to me.  Does this occur with all types of models or only ones extruded from imported entities?  Does this happen in other apps or games?  It almost looks like a hardware issue but I can't say for sure.  Thanks for any more information you can give me.  Does changing the current display driver in 3ds Max have any effect?  

 

As for the pixelated lines, you may check out this thread to see if any of those can help here.  Or if you'd like I'm happy to take a look at the file myself if you want to attach it or if you want me to create a private folder for you to upload it to.  It doesn't have to be anything special, just something for me to test on.  Is your 3ds Max installation new?  If not, you might also try to reset your user settings to see if that has a positive effect.  Thank you for keeping me posted.

 

Best Regards,

Message 3 of 8
Alfred.DeFlaminis
in reply to: Anonymous

Hello @Anonymous,

 

I just wanted to follow up here, any progress on this issue?

Best Regards,

Message 4 of 8
Anonymous
in reply to: Alfred.DeFlaminis

Thank you for your reply... Sorry that didnt answer sooner. I thought I wouldn't get any answers. ':)

 

In perspective view everything gets extremely blurry... and in orthographic view it jumps in a different view.

I uploaded my max-file. Hopefully you can see the problem. 

 

And this happened only with this file. Usually I don't have any problems with importing entities.

 

Kind regards

Message 5 of 8
5vil
in reply to: Anonymous

I attached the file that not contain problem. When I open your file it's not blurry but simple broken due my graphic card doesn't handle it that way. Viewport clipping will help to make everything easier to see but that not solve the real cause. The real problem is your position of scene objects was too far away from origine of coordinates.

 You should have this as one of your rules when import CAD (or similar data) to 3ds max:

 

  • Everything should place as near Zero point as possible (at origine of grid (0, 0, 0) )  or it will lead to all kind of laggy and errors both modeling/viewport accuracy and animation afterward.
  • Work with unit that suitable to scale of project. (e.g Use m instead of mm if you work in large urban scene. This case you use inches, not a problem that much but this is just a important note so I just write it down anyway).

 

I just move all your objects (group them up and move if ok or you will have to plan it from CAD program for better management, depends on you and your project) to center point, and there's no problem as you described above. I also clear the max file as a habit but you could just move your file and problem will be solve.

Message 6 of 8
Anonymous
in reply to: 5vil

Thank you that helped alot!

Message 7 of 8
Anonymous
in reply to: 5vil

Usuallly I group and move all my imports to 0,0,0... but somehow I missed it this time! anyway thanks for clearing my problem!

Message 8 of 8
Alfred.DeFlaminis
in reply to: Anonymous

Hello @Anonymous,

 

I'm glad it's working for you now!  Nice work @5vil!

 

Best Regards,

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