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Bitmap missing
Not applicable
05-17-2018
10:56 AM
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Hello,
I would like to ask what is the right procedure when a texture is missing in a downloaded or moved model between the folders. I have tried several procedures and none is good.
1. add paths in custom user path / add xref
- this way works but it cause autosaving too slow cca 20x (5min when scene is mor complex)
2. add my 3D models library to max project folder / import and set relative path in asset tracking
- this way didnt work. bitmaps still missing.
3. set path to all missing bitmaps separate. in asset tracking.
- this way works but setting all path take very long time and must doing it always when I start new project.
Please tell me how you solve this problem. Where do you have a project folder located and where model library in case you are using 2 or more disks such as C for system and D for work and projects
Thank you.