Bitmap levels
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Hello everyone,
I always wondered if its possible to change the levels of a bitmap in 3dsmax just like we do in photoshop?
I will try to explain better and i attached 2 images.
So, when i want to emphasize a texture, specially wood texture, i open it in photoshop, apply levels, and pull the left slider to the right and the right slider to the left. This will create an effect wich in the render will look way better and not so washed out, because the veins of the wood will be way more noticable.
Sometimes i try to do this using the output node in 3ds max but its way harder and the color vary a lot.
Am i doing something wrong in the 3dsmax output? Because i always find very dificult to make this effect on the textures inside 3ds max. Its very dificult to adjust the left point and the right point of the graph. And when i finnaly do it, the texture goes too much red or so and i have to color correct it 🙂
I hope you understand my question and thank you all in advance for a response
Greetings