basic parameters for physical (metal) material

basic parameters for physical (metal) material

n_maasdijk
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basic parameters for physical (metal) material

n_maasdijk
Advocate
Advocate

Hi everybody,

Last week i followed a course on materials and rendering. Now i kind of know where to look for, but my "teacher" almost always worked with diffuse and bump maps so we didnt really dive all to deep into creating your own materials.

 

So would anyone maybe know a site maybe where the basic parameters of a material are already filled in?

 

Because after struggling for 8+ hours now all 3 of my metal types look the same and still dont look like metal. My toon shader might interfere with it but if thats the case im more lost then i was before.

n_maasdijk_0-1727172915317.png

Above, the structure is thermic galvanised, the plate is supposed to be aluminum and the fastners stainless steel but it does not work for a single bit.

 

 

It could be something supposed to do with this.

n_maasdijk_1-1727173051787.png

Or this

n_maasdijk_2-1727173091524.png

The material above is supposed to be stainless steel, the most glossy material.

 

I dont know it anymore, but you guys are amazing on this front and i hope someone can help me out!

 

Thanks already!

 

 

 

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Message 21 of 21

n_maasdijk
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Advocate
Ah i see.
Thanks for your info man! helped me a lot!