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Backgrund Image in Active Shade Viewport mode doesn't match with the Active Shade window mode and the final Rendering ?
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Hi!
I do a 3D tracked VFX shot in 3ds Max with Arnold and i have the problem, that the video file in the BG (Environment) is only in the Active Shade (Arnold) Viewport mode wrong.
I have activated "show save frame" and the aspect ratio of the final render and the Active Shade is also equal.
I have no idea why the Active Shade Rendering looks in the Viewport different to than in the Window mode.
Any ideas?
thx
patrick
thx,
patrick